Matches can be anywhere from 5 to 25 minutes long, and outside of class changes respawning is generally quite quick. The bots are useful to fill things out and make them feel more large scale, but the AI rarely gets a kill. I have found that it is reasonably well balanced, though a few matches were a bit heavy on human vs bots on each side, with the human heavy team having a decided advantage. The crux of each map is based around the fictious battles between Agatha and the Masons, and each has a story to tell in the objective modes. The balance for archers is found in a limited ammo system that forces them to either retreat to replenish their arrows or forces them forward to fish them out from their fallen foes. Properly feinting an attack to find an opening on your opponent or dragging your slash attack so that it hits everyone around you is incredibly satisfying. Learning how all these systems play off one another is the heart of the game. For instance, the first version of the Knight blows on a trumpet to start healing any allies in range, while the second plants a banner on the ground that sends out a constant healing pulse over a longer period, but it can be destroyed. The key to each class though is down on the D-Pad, this activates a timer-based special ability that varies per sub-class. The A button is a sidestep in the 4 main directions, B kicks your opponent to knock them off balance, X is for interactions, and Y is your special stamina draining heavy hit. Right Trigger is your sideways slash, Left Bumper is an overhead chop, Right Bumper is a forward thrust, Left Trigger is how you block. There is an excellent tutorial that gets you through all the basics of how combat works. My favorite is the knight, who focuses on a high health pool due to his heavy armor and big, slow, powerful weaponry. It’s a smart leveling system that encourages trying out different setups and things move fast enough that it never felt burdensome. All but one subclass for each is locked as you start things out and as you play each class and use each weapon you’ll level up everything independently. Each side has 4 classes who then have 3 subclasses of their own. Agatha clad in blue, and the Masons in their blood red. You have two warring factions going at it over a variety of map and game types.
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